Office Open from 8:30 am to 5:30 pm M - F

Program Open from 8:30 pm to 5:30 pm M - F



Approximate Schedule:

8:30 am to 9:00 am- Opening

9:00 am to 12:30 pm- School/ Educational Time

10:00 am- Morning Snack

12:30 pm to 1:00 pm- Lunch

1:00 pm to 2:00 pm- Group Activity

2:00 pm to 3:00 pm- Homework Time

3:00 pm to 3:30 pm- Afternoon Snack

3:30 pm to 4:30 pm- Group Time (Enriching Activity)

4:30 pm to 5:30 pm- Closing in individual rooms


Morning (School Day): Tutor

Our goal is hiring college-educated and experienced tutors (with either classroom or tutoring experience). This tutor will coordinate with parents through email and at morning drop-off to ensure the child's distance learning needs are being met. These tutors will provide academic assistance to the children.

Afternoon (After School): Counselor

Our counselors are adults who care and have experience with children. Their role is to be a positive, consistent presence in the children's lives. They will guide children through the activities and offer light homework support. 

Educational Information

Cohorts: There will be 4 cohorts with 10 campers in each cohort

Connecting: Tutors will coordinate with parents through email. We are asking parents to bridge the gap between our program and the schools if need be.

What if they don't have enough school work?: From the morning till lunch, we'll dedicate to learning. If need be our program will supply additional grade-appropriate educational material. Additionally, it's our goal that each week each cohort will do a stem project.

Group Time (Enriching Activity)

When: From 3:30- 4:30 every cohort will participate in a variety of enriching activities.

Gross Motor: Typically sports or other games outside or in the gym requiring gross motor function. Some examples are soccer, baseball, frisbee golf, or kickball.

Fine Motor: Typically arts or crafts requiring fine motor function. Some examples are watercolors, origami, clay creations, or comic bookmaking.

Cognitive/Hands-On: Typically activities that involve design, building, and/or movement. Some examples are Legos, fort building, Kinects, marble mazes, or straw building.

Other: Typically a random assortment of different games and activities for campers to try. Some examples are drama skits, slime, hiking around campus, nerf games, cooking, or board games

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*This plan is only valid through the 1st trimester of the school year 2020-2021*